This wiki is still a major work in progress, and a lot is being worked on. Please be patient.Newmaker

Pets

From Petscop
Jump to: navigation, search
This section is not finished.
make the menu an imagemap and put it on the right instead of burying it halfway down the page


The Pets part of Petscop.

There are at least 9 pets in Petscop; the Gift Plane sign suggests there are 48, while the menu shows space for 10 (albeit with one conspicuously empty). Of the nine that are known, 8 have been caught, with Care B being the exception.

Pets menu

The Pets menu is accessed from the pause menu under the (surprise) "Pets" option. It initially shows every the first six pets in silhouette form; eventually Paul discovers the presence of an additional four slots on a page below the first. When a Pet has been caught, its icon changes to a full-color sprite with a white outline.

The menu options are X: Select Pet and Triangle: Go Back.

Child Library

When in front of the Child Library, the "Select Pet" option is replaced with "Drop". Attempting to drop any of the first six Pets results in a message popping up:

Child Library
accepts people

Otherwise, the pet appears to be set in the Child Library's return box. See that article for details.

The menu itself

First Page
PetMenu-Amber.png
Amber
PetMenu-Randice.png
Randice
PetMenu-Pen.png
Pen
PetMenu-Toneth.png
Toneth
PetMenu-Roneth.png
Roneth
PetMenu-Wavey.png
Wavey
Second Page
PetMenu-CareA.png
Care A
PetMenu-CareB.png
Care B
PetMenu-CareNLM.png
Care NLM
PetMenu-Empty.png
(Empty pet space)